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Greg Costikyan - Gamersgate: STFU


NOTE: This was originally posted by Greg Costikyan over at Gamesutra. It was taken down for excessive profanity. All I haveto say is “fuck that.” This needs to be read.

Gamersgate: STFU by Greg Costikyan

"As a male voice in the game industry," writes my daughter Vicky, "you should speak out…

10:52 pm, reblogged from Stochasticity by womanonfire1,479 notes

videogames have only become more violent, have only ventured much further into simulated realism meant to more convincingly substitute for a disappointing and disempowering reality, have only catered much more deeply and pervasively to the entitlements of their users, and have only become more ingrained and ever-present in culture. where we stand now, videogames have deeply entrenched themselves as the primary venue for disempowered people to elect themselves as servants and act out the sociopathic fantasies of the ruling class. videogames literally train soldiers. if you feel disillusioned, if you feel not particularly smart or skilled, videogames are there.

08:54 am, by johnyzuper90 notes

in other words, #gamergate-rs are afraid that new progressive communal challenges to the one small private sphere of the home they’ve been socially permitted to exercise control over and feel freedom within will cause them to be erased. as such, “‘gamers’ are over” may sound more like a declaration of war to them than anything else.

08:50 am, by johnyzuper9 notes

Roughly speaking, a resolution of 250,000 times that of HDTV is necessary, operating at several hundred petaFLOPS per second, to create moving holograms with HD resolution.
Paul Prudence, Super Vision, HOLO 1

08:40 am, by johnyzuper7 notes

An art that tries to separate beauty from the feminine in order to be “pure” is not impossible, but only sterile, misogynistic, self-hating or boring. It misinterprets woman, and makes beauty inseparable from death.
Wendy Steiner, Venus in Exile, 2001

08:35 am, reblogged from  by johnyzuper8 notes

If the market wanted feminist themes in its media, then it would pay for it.

08:51 am, by johnyzuper1 note

You can try and soften the edges, you can have a woman here and there, and you can edit the language to be as pliable as possible, but nothing is changing how the gears grind.

07:46 am, by johnyzuper15 notes

A gritty, stylized world built on the corpses of women is defended as a way for gamers to escape from reality, but if someone points out that it makes them uncomfortable, they’re told that they’re supposed to be uncomfortable — after all, it’s just showing how the world really is.

12:04 pm, by johnyzuper15 notes


07:17 pm, by womanonfire

There are unwritten taboos on the internet. There are things you Don’t Say. There are replies you may not give. There are comments you may not make. There are truths you may not tell, in the world of public relations, for the public are fickle, and behave as a mob. A mob in all its feral, brutal depravity, lacking any and all of the qualities we laud upon humanity that allow us to feel so smug over all of the hapless animals that we raise ourselves over. And we are all, whether we admit it or not in public, under strict censorship of the mob. Even admitting that the mob censors our thoughts and feelings and the expression thereof is risky. Be careful! The mob may notice.

01:46 pm, by womanonfire8 notes