it’s become impossible to give everyone their five minutes of fame
— Chris Priestman apparently thinks we’ve finally destroyed Warhol.
I question whether excluding titles exploring new spaces of play from the category of ‘game’ can possibly be seen as an action in support of our unique medium. I feel this is a rather selfish betrayal of pioneering spirits we should be nurturing.
— Chris Bateman
To be honest, as a guy who’s been most attracted to the “independent” part of being an indie – not beholden to any other entity for success – I don’t find Vogel’s predictions to be “bad news” at all. — http://rampantgames.com/blog/?p=6624
The poster child for terrible video game “romance” is Bioware. (…) It’s never about what you want, it’s only about what they want. (…) It’s just another a puzzle to be solved, one more equation to be balanced.
— Andrew Vestal
Every single major publisher does not support artists in this space well and it’s not even close.
Yet today, more than ever the needs of the software artist are greater than they have ever been. — Joseph Kim
I’m less interested in the “kick-ass woman who can do it all,” than I am in the people whose flaws, interests, fears, and passions drive and pull them in conflicting directions.
— Jill Murray
(Source: npr, via ratak-monodosico)
Behind us is an escalator that promises to lead to the “18+,” “Adults Only” area. Hey, we’re adults, right? Up there is the Assassin’s Creed game where you get to pretend to be a pirate, the Titanfall game where you get to pretend to be inside a big robot, and some game advertised by an “Asian-themed” billboard with the “China-dragon”-wreathed tagline “WHO WANTS SOME WANG?
— Leigh Alexander
“I wonder if people think this is what video games are,” I say to the friend I came with.
“This is what video games are,” he replies. — Leigh Alexander