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Computer game programs accordingly define what one can do, and consequentially do not really restrict practical possibilities, but enable them to be performed.

Rules in computer games are not a negative form of restriction, but actually constitute a positive form of enablement.
Michael Liebe, “There is no magic circle : on the difference between computer games and traditional games” ( PDF ) ( via Chris DeLeon )

10:43 am, by johnyzuper8 notes

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